Weebulls dm
weebulls_dm
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README
------------------------------------------------- Basic Information ------------------------------------------------- Author : Frank "WeeBull" Helling Email address : [email protected] Webpage : http://www.sensei-gaming.be http://ultimateclan.verygames.net/index.php ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : WeeBull's Deathmatch Filename : weebulls_dm.pk3 Release date : 14-02-2006 Description : My deathmatch map made for EB's contest. Program : SD Radiant 1.4.0 Build time : About 1.5 months Compile time : 3 minutes Compile machine : AMD Athlon 1200 mHz, 512mb, GeForce 4 MX 4000 128 mb Installation : Place the weebulls_dm.pk3 to your etmain folder, find a server running the map or bring down the console and type: map weebulls_dm. New Textures : Yes, all textures are made by me. 47 in total. New Sounds : Nope. New Models : Nope. ------------------------------------------------- Info! ------------------------------------------------- #. Version info: First and final version. I probably won't improve it after sending it in. How to play! Axis: #. Kill the Allies! Allies: #. Kill the Axis! ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- #. ULTIMATE and sensei (when it was still alive). #. Mic for helping me out with testing. #. EB, for making this all possible! #. http://www.splashdamage.com forums.
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File Contents
1 file
4.9 MB uncompressed
1 BSP map: weebulls_dm
Type: wolfmp wolfsw
1 PK3 file
.pk3 (1)
| File | Size |
|---|---|
| weebulls_dm.pk3 | 4.9M |
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