VENOM GOLD

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README

RTCW VENOM MOD GOLD - (v4.0)

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Installation:

Copy all the content like it's in your Return to Castle Wolfenstein folder: put autoexec.cfg, mp_pak6-7-8 and sp_pak4-5-6-7 in the folder called "Main", the rest where you find "WolfSP.exe". Also rename "WolfSP.exe" in "Wolf SP.exe" if you have low framerate in game (Windows 7-8 users). For use my mod with others mods  just take ONLY mp_paks and sp_paks to put in "main" folder.

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Updates history:
10/12/14
-Released Venom mod 1.0, include:
Better textures for 80 % of characters and weapons.
First changes of AI.
04/01/15
-Released Venom mod 1.5, include:
Better textures for 80 % of characters.
First stage of new effects for some weapons, metallic effect.
Ported mg42 model from Wolfenstein ET (2003).
Better 3rd person model fg42.
05/02/15
-Released Venom mod 2.0, include:
Better textures for all characters, new effects for X-creature, reflective uniforms.
Improved effects on weapons, now more accurate and realistic (with all engine limits..).
Radical revision of AI of enemy, bugged "dig" level.
New effects and textures for environment of levels.
11/02/15
-Released Venom mod 2.0X (fixed), include:
All previous features.
Fixed the bug in "dig" level, inaccessible in version 2.0.
02/03/15
-Released Venom mod 2.5, include:
Lot of main textures modified for new effects.
Definitive AI modifications, now extremely aggressive and reactive.
Added a trick "divide et empera" for shader limitations, now all weapons improved.
All main metal surfaces have reflections, helmets with reflection, some vehicles improved.
-Final stable version for Vanilla RTCW-
17/05/15
-Released Venom mod 3.0, include:
All previous features heavy modified, added HD textures with shader stages (over limits of the engine, crash in certain situations).
Added QeffectGL 1.2 for postprocess effects.
New 3rd person mp40 model, ported items from WolfMP and Wolfenstein ET.
New detail textures for materials.
-07/06/15
-Released Venom mod 3.0X, include:
Deleted QeffectGL 1.2.
All previous features.
Some optimization, deleted part of provvisional stuff.
Added specularLighting (fake lighting sensible to Lightmaps) to dynamic models and some architectures.
-04/09/15
-Released Venom mod 3.5, include:
Revisioned previous files, more stable gameplay, some fixes and optimizations, now more quality and minor space required, 410 mb vs 469 mb of Venom 3.0.
Deleted all provvisional files.
Added lot of new effects, additive shaders and detail textures on characters and levels.
Final experimental version for Vanilla RTCW.
-13/09/15
-Released Venom mod 3.5 Final, include:
Further optimizations, reduced space required. 
New effects, most levels completely stables.
Final stable version for Vanilla RTCW.
-22/10/15
-Released Venom mod Gold, include:
Ported weapons, HD textures and some effects for WolfMP.
Most of previous files revisioned.
New HD textures from mod Return to Wolfenstein 0.03 of AidenDemon, modified for SP/MP play and new shaders.
Improved the 70 % of mapobjects (u-boot, aircrafts, chains, eletric chairs, specular effects on some surfaces, etc.).
Some upscaled material textures, with new effects.
-Final version for vanilla RTCW engine-

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File Contents

15 files 604.5 MB uncompressed 7 PK3 files
.pk3 (7) .dll (3) .cfg (1) .txt (1) .exe (1)
File Size
VENOM_GOLD/cgamex86.dll 604K
VENOM_GOLD/Main/
VENOM_GOLD/Main/autoexec.cfg 1K
VENOM_GOLD/Main/mp_pak6.pk3 74.5M
VENOM_GOLD/Main/mp_pak7.pk3 65.2M
VENOM_GOLD/Main/mp_pak8.pk3 24K
VENOM_GOLD/Main/sp_pak4.pk3 61K
VENOM_GOLD/Main/sp_pak5.pk3 268.9M
VENOM_GOLD/Main/sp_pak6.pk3 192.4M
VENOM_GOLD/Main/sp_pak7.pk3 96K
VENOM_GOLD/qagamex86.dll 1.2M
VENOM_GOLD/Readme!!!!.txt 3K
VENOM_GOLD/uix86.dll 260K
VENOM_GOLD/WolfSP.exe 1.4M
VENOM_GOLD/

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Infos du fichier

Nom du fichier
VENOM_GOLD.zip
Taille
600.13 MB
Jeu
RtCW
Auteur
Admin
Téléchargements
12
Uploadé
11.02.2026
Catégorie
Mods

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Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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