Textures pitores
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README
HourPitores Texture Pack for Unreal Tournament, Unreal Tournament 2004, Half-Life 2 and other games or programs (look at filename to see which Texturepack version you have) 1.00 ---------------------------- General Info ---------------------------- Title: HourPitores Type: Texturepack Game: Unreal Tournament, Unreal Tournament 2004, Half-Life 2, Other programs and games Theme: Industrial Tech Filename: HourPitores-UT.zip or HourPitores-UT2004.zip or HourPitores-HL2.zip Author: Sjoerd "Hourences" De Jong eMail Address: [email protected] Website URL: http://www.Hourences.com Release Date: May 28, 2005 Credits: Me UArchitect, SeeD, Bluestrike for Beta Commenting KaMi (CTF-Gataka UT1), N3oDoc (DM-Cityzen UT1) and DarthWeasel (DM-Raze UT1) for Example mapping. Example levels can be found on http://Nalicity.Beyondunreal.com and use the search function UT Levels/Tex by author: ~35 decent ones HourIndusX Texture Pack ONS-S... DM-Redkin ONS-Dinora ONS-Adara DM-Argel DM-Sae ONS-Dawn ONS-Dria DM-1on1-Idoma DM-Rankin ONS-Torlan DM-Rrajigar CTF-Addien-Dwy JB-Addien-Dwy CTF-Addien DB-Ship Xidia (Gold) Maps Operation Na Pali Maps JB-Raid CTF-Raid DM-Amon DM-Sion CTF-Area52 CTF-Aron Ortican CTF-Ortican CTF-EnXtos and another few dozen that are noobcrap ==================================================================================== Construction and technical info ------------ Base: Photos, handpainted and 3D models. All modelling was selfcreated and all photos were self taken. Locations of source photos : Nothern Belgium, Zoo of Antwerp Numbers and Facts: Most textures were finished in 1024 resolution. +80 Textures. All 1024 for UT2004 and the TGA version. 256 For UT. Masking and alpha maps applied. Detailtextures set up. Footstep/decall sounds in UT2004/HL2 set up. Shaders in UT2004/HL2 set up. Correct compression set for UT2004/HL2 Build Time: Few weeks during the weekends Programs and equiptment Used: UnrealEd 2.0/3.0, Hammer, vTex, Photoshop 7, Canon Powershot a80, 3DsMax 7 ==================================================================================== Installation ------------ Unzip the file. Extract the UTX to UT\Textures or UT2004\Textures. HL2 version goes to HL2\SteamApps\YourName\half-life 2\hl2\materials or other material folders (Such as the CS or other MOD variant) Then start on building something with them. ==================================================================================== Copyright / Permissions ----------------------- The content provided is copyright 2005, by Sjoerd "Hourences" De Jong You are authorized to use the content in any work of art (renders, models, etc.), any MOD for any game, any level for any game and any freeware game provided you give me credits for the textures in the readme, credits or any other such places. You are allowed to make changes to the textures as long as I will be mentioned in the readme and/or creditscreen, etc. You are allowed to extract textures out of the UTX's and/or to duplicate them in to a levels Mylevel provided I receive credits for it in the readme or any such places. In case the textures are offered independent (not in combination with a model, game, level or whatsoever) You MAY distribute these textures through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you include this readmefile. In case the content is used by a map, MOD, or any such art work you MAY distribute the UTX without this readme file provided you DO credit me in your readme, manual, credits screen or any such places. You MAY NOT use parts of this texture pack to form a new texture pack without my written permission ! Only exception is a maps Mylevel or when used in self made freeware/garage games You are NOT allowed to modify the original UTX. I and I alone will be the only person who makes changes and updates to the UTX version. You MAY NOT charge any money for this content. This content is for non commercial artwork only. If you do want to use this on commercial base please contact me trough email. If you have any questions about this complicated legal part, feel free to email me. I am basically only asking for credit when you use some of my textures.. I am also very interested in seeing what kind of things are being made with my textures so feel free to email me when you made something cool with them :) Thanks -Legal: UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic, Inc. UNREAL TOURNAMENT 2003 (c)2002 Epic Megagames, Inc. All Rights Reserved. Distributed by Atari, Inc. under license. UNREAL TOURNAMENT 2003 and the UNREAL TOURNAMENT 2003 logo are registered trademarks of Epic, Inc. UNREAL TOURNAMENT 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Distributed by Atari, Inc. under license. UNREAL TOURNAMENT 2004 and the UNREAL TOURNAMENT 2004 logo are registered trademarks of Epic, Inc. All other trademarks and trade names are properties of their respective owners. ==================================================================================== ==================================================================================== ReadMe Template generated by UTReadMeTemplate.cgi created by Fuzzbuster{G3} for NaliCity - http://nalicity.beyondunreal.com/ ==================================================================================== ==================================================================================== ------------------- http://www.Hourences.com/ ------------------- ==================================================================================== ====================================================================================
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File Contents
84 files
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.txt (1)
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