Navarone b2
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navarone_b2
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------------------------------------------------- Basic Information ------------------------------------------------- Author : Rikard "Drakir" Lindgren Email address : [email protected] Webpage : http://www.drakir.tk ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Navarone B2 Filename : navarone_b2.pk3 Release date : 2004-01-24 Decription : Axis are planning on executing over 2000 english soldiers on a Greek island called Kheros. The Allied forces plan a rescue by sea. But in the waters leading into the island of Kheros is the island Navarone. On the island of Navarone the Axis have 2 huge cannons inside a cliffwall with a shooting range of 200 kilometers. So the mission is to blow the cannons from inside the fortress in the cliffside. If they fail they will be responsible for 2000 Allied soldiers lifes! Program : SD Radiant 1.3.8 Build time : 9 days Compile time : 35 mins Compile machine : AMD Athlon 2200, 512mb Installation : Place the navarone_b2.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map navarone_b2. New Textures : Nope New Sounds : Nope New Models : Nope ------------------------------------------------- Info! ------------------------------------------------- #. Version BETA 2 info: 1. Moved the Allies second spawn to the other side, close to the 'Boat Bridge'. 2. Made 1 new way to enter the Gun Cave, just behind the teamdoor on the lighthouse pier. This new entrance will take u directly up to the top floor where the guns are. 3. Made 2 new ways to enter the bottom floor. There are now 2 airducts leading down to the lowest level. You are gonna take some small amount of dagame falling down the shafts but still be able to enter the lowest level in a sneaky way. 4. The ground just outside the guncave where the pillbox are cannot be mined anymore. 5. The 'Bridge Door' is now a constructable, meaning it can be repaired by Axis. 6. Also a small obsticle at the top level of the bridge that is constructible by Axis. This is destructable by grens. 7. Altered some walls at the 'Boat Bridge' so you cant sneak around the mountain just as easy anymore and have to go throught the spawnflag city. 8. All reported bugs are fixed. #. Version BETA 1 info: This is probably the fastest map i have ever built, from idea to BETA in 9 days. BETA 1, is as ready as i can do it right now, so i am looking for bugs, misses and gameplay issues in this release. Please report any bugs or if you have ideas on how to improve the map to [email protected] or in my forum at http://www.drakir.tk! #. Objectives : Get/Defend the Forward Spawnflag. : Build/Destroy the Commandpost. : Dynamite/Defend the Big Guns. ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- None yet!
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File Contents
2 files
5.7 MB uncompressed
1 BSP map: navarone_b2
Type: wolfmp wolfsw wolflms
1 PK3 file
.pk3 (1)
.tga (1)
| File | Size |
|---|---|
| navarone_b2.pk3 | 5.5M |
| navarone_b2.tga | 192K |
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