K5 leopold railgun

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README

K5 "Leopold"
===================================================
**Information**
title        :  K5 "Leopold"
file         :  k5.map + leopold.pk3
author       :  Thrawn
email address:  grossadmiral_thrawn@web.de  
ICQ          :  159647782 (Grossadmiral Thrawn) 
Yahoo        :  hamstabacke 
description  :	This is a prefab of the famous german railway gun K5 "Leopold". The K5 was the standard                             railwaygun of the Germans, and also the most successful one with its 280mm projectiles and its                      range of 60km (with rocket supported projectiles whole 120km!).
===================================================
**Installation**
To use this prefab in your map, you have to put the "leopold.pk3" into your 'etmain'-folder. After this, you can import the "k5.map" into your map. If you publish the map, don't forget to add the leopold.pk3 to your *.zip, next to your map-*.pk3, otherwise the player won't be able to see the textures of the k5. You also can extract the leopold.pk3 and add the textures and shaders to your *.pk3-file of your map- this will also work.
===================================================
***Something you should know***
You may edit this prefab, but please add my Name to the Credits in your Map-Readme when you use it. And it would be also nice, if you would contact me if you used it in you Map... I like to know in which map my K5 is used ;)
===================================================
***I'm sorry for...***
My bad english, I'm just a German pupil ;)
===================================================
Have fun!

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File Contents

3 files 1.3 MB uncompressed 1 PK3 file
.map (1) .pk3 (1) .txt (1)
File Size
k5.map 669K
Leopold.pk3 674K
readme.txt 2K

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Informacje o pliku

Nazwa pliku
k5_leopold_railgun.zip
Rozmiar
739.81 KB
Gra
ET
Autor
Admin
Pliki do pobrania
9
Przesłano (uploadowano)
11.02.2026
Kategoria
Prefabs

Ocena

0.0 /5
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Szczegółowa ocena

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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