Etl ice v4

Etl ice v4

// ======================================================================
// ET: Legacy 'Ice, by id software'
// December 2020
// Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================

This map is an overhaul of the original Ice map from ET created by id software.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.


-----Changelog-----
to v4:
• Moved ceiling-mounted lights to be flush with ceiling
• Improved lighting

to v3:
• Improved VO announcements.
-- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances".
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance".
-- Added VO announcements for active map objectives when joining a team.
-- Added VO announcements for the guardtower.
• Added base alarm when the main entrance gets destroyed.
• Added colour-coded guiding system intended to ease new players into the map.
• Added ambient sounds.
• Doors have been widened to allow for faster movement.
• Visual changes have been made.

// AXIS
Primary Objective: Retrieve the documents.
Capture the forward bunker.
Destroy the main entrance.
Destroy the side wall.
Don't let them construct the guardtower.
Prevent the Allies from establishing a Command Post.
Set up a Command Post.

// ALLIED
Primary Objective: Defend the documents until reinforcements arrive.
Capture the forward bunker.
Do not let the Axis destroy the main entrance.
Defend the side wall.
Construct the guardtower.
Establish a forward Command Post.
Prevent the Axis from fortifying their position with a Command Post.
Teilen:

README

// ======================================================================
// ET: Legacy 'Ice, by id software'
// December 2020
// Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================

This map is an overhaul of the original Ice map from ET created by id software.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.


-----Changelog-----
to v4:
•	Moved ceiling-mounted lights to be flush with ceiling
•	Improved lighting

to v3:
•	Improved VO announcements. 
	-- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances".
	-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance".
	-- Added VO announcements for active map objectives when joining a team.
	-- Added VO announcements for the guardtower.
•	Added base alarm when the main entrance gets destroyed.
•	Added colour-coded guiding system intended to ease new players into the map.
•	Added ambient sounds.
•	Doors have been widened to allow for faster movement.
•	Visual changes have been made.

// AXIS
Primary Objective: Retrieve the documents.
Capture the forward bunker.
Destroy the main entrance.
Destroy the side wall.
Don't let them construct the guardtower.
Prevent the Allies from establishing a Command Post.
Set up a Command Post.

// ALLIED
Primary Objective: Defend the documents until reinforcements arrive.
Capture the forward bunker.
Do not let the Axis destroy the main entrance.
Defend the side wall.
Construct the guardtower.
Establish a forward Command Post.
Prevent the Axis from fortifying their position with a Command Post.

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

2 files 44.4 MB uncompressed 1 BSP map: etl_ice_v4 Type: wolfmp wolfsw 1 PK3 file
.pk3 (1)
File Size
/tmp/wf_analyze_0OPpkh
etl_ice_v4.pk3 44.4M

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File info

Dateiname
etl_ice_v4.7z
Size
42.88 MB
Map-Name
etl_ice_v4
Spiel
ET
Autor
Admin
Downloads
11
Uploaded
11.02.2026
Kategorie
Maps

Bewertung

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Detailed Rating

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

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