Etl ice v2
// ======================================================================
// Ice v2
// 10.11.2018 Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================
This map is an overhaul of the original Ice map from ET and inspired from the famous RTCW MP map.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_ice_readme.txt for information of the original map author.
-----Changelog-----
to previous version:
• Added antenna to radio transmitter building.
• Added missing tracemap. Thank you IR4 and Ensiform for reporting.
• Fixed hovering pipes in forward bunker.
• Fixed icicles brushes have visible border. Thank you ryven for reporting.
• Fixed several caulk leaks. Thank you ryven for reporting.
• Fixed missing texture for documents model. Thank you ryven and WutangH for reporting.
• Fixed ladder of guardtower not being setstate invisible. Thank you WuTangH for reporting.
• Fixed clipping issue on the watertower. Thank you WuTangH for reporting.
• Clipped beams in radio transmitter. Thank you ryven for reporting.
• Clipped windows in west bunker exit lookout. Thank you ryven for reporting.
• Clipped tunnel borders. Thank you ryven for reporting.
• Removed spikes from depot wall because they implied an obstacle in the doc-run. Thank you ryven and hatcher for reporting.
• Adjusted unnecessary steps potentially screwing up the aim in key-fighting areas. Thank you ryven for reporting.
-- Tracks in the bunker.
-- Stairs to main entrance.
-- Red pipe near Axis north barracks.
• Adjusted several boxes to improve the movement around them. Thank you ryven for reporting.
• Adjusted tree stuck in pipeline. Thank you ryven and WuTangH for reporting.
• Adjusted rocks near Allied south barracks to use snow texture instead of desert rock.
• Adjusted walls in the two hididng spots in the bunker to be closer to original Ice. Thank you ryven for reporting.
• Adjusted side wall to look pre-damaged. Thank you ryven for reporting.
to original:
• Improved VO announcements.
-- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances".
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance".
-- Added VO announcements for active map objectives when joining a team.
-- Added VO announcements for the guardtower.
• Added base alarm that sounds for 15s when the main entrance gets destroyed.
-- Guardtower alarm speaker works dynamically.
• Added colour-coded guiding system intended to ease new players into the map.
• Added ambient sounds.
• Construciton materials have been made in the style of original maps.
• Doors have been widened to allow for faster movement.
• Visual changes have been made.
-----Specs-----
Author: [?]
Overhaul: kemon
Brush count: 12.186 / 7.590
Patch count: 340 / 32
Entity count (total): 1244 / 250
Entity count (ingame): 279 / 249
Compile parameters: [q3map2] -meta -v -mv 1024 -mi 6144 -samplesize 6 "[MapFile]"
[q3map2] -vis -saveprt -v "[MapFile]"
[q3map2] -light -samples 5 -samplesize 6 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 512 -shade -bounce 2 "[MapFile]"
-----Notes-----
The mapfile is included.
Location files and bot files are missing currently.
// AXIS
Primary Objective: Retrieve the documents.
Capture the forward bunker.
Destroy the main entrance.
Destroy the side wall.
Don't let them construct the guardtower.
Prevent the Allies from establishing a Command Post.
Set up a Command Post.
// ALLIED
Primary Objective: Defend the documents until reinforcements arrive.
Capture the forward bunker.
Do not let the Axis destroy the main entrance.
Defend the side wall.
Construct the guardtower.
Establish a forward Command Post.
Prevent the Axis from fortifying their position with a Command Post.
// Ice v2
// 10.11.2018 Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================
This map is an overhaul of the original Ice map from ET and inspired from the famous RTCW MP map.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_ice_readme.txt for information of the original map author.
-----Changelog-----
to previous version:
• Added antenna to radio transmitter building.
• Added missing tracemap. Thank you IR4 and Ensiform for reporting.
• Fixed hovering pipes in forward bunker.
• Fixed icicles brushes have visible border. Thank you ryven for reporting.
• Fixed several caulk leaks. Thank you ryven for reporting.
• Fixed missing texture for documents model. Thank you ryven and WutangH for reporting.
• Fixed ladder of guardtower not being setstate invisible. Thank you WuTangH for reporting.
• Fixed clipping issue on the watertower. Thank you WuTangH for reporting.
• Clipped beams in radio transmitter. Thank you ryven for reporting.
• Clipped windows in west bunker exit lookout. Thank you ryven for reporting.
• Clipped tunnel borders. Thank you ryven for reporting.
• Removed spikes from depot wall because they implied an obstacle in the doc-run. Thank you ryven and hatcher for reporting.
• Adjusted unnecessary steps potentially screwing up the aim in key-fighting areas. Thank you ryven for reporting.
-- Tracks in the bunker.
-- Stairs to main entrance.
-- Red pipe near Axis north barracks.
• Adjusted several boxes to improve the movement around them. Thank you ryven for reporting.
• Adjusted tree stuck in pipeline. Thank you ryven and WuTangH for reporting.
• Adjusted rocks near Allied south barracks to use snow texture instead of desert rock.
• Adjusted walls in the two hididng spots in the bunker to be closer to original Ice. Thank you ryven for reporting.
• Adjusted side wall to look pre-damaged. Thank you ryven for reporting.
to original:
• Improved VO announcements.
-- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances".
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance".
-- Added VO announcements for active map objectives when joining a team.
-- Added VO announcements for the guardtower.
• Added base alarm that sounds for 15s when the main entrance gets destroyed.
-- Guardtower alarm speaker works dynamically.
• Added colour-coded guiding system intended to ease new players into the map.
• Added ambient sounds.
• Construciton materials have been made in the style of original maps.
• Doors have been widened to allow for faster movement.
• Visual changes have been made.
-----Specs-----
Author: [?]
Overhaul: kemon
Brush count: 12.186 / 7.590
Patch count: 340 / 32
Entity count (total): 1244 / 250
Entity count (ingame): 279 / 249
Compile parameters: [q3map2] -meta -v -mv 1024 -mi 6144 -samplesize 6 "[MapFile]"
[q3map2] -vis -saveprt -v "[MapFile]"
[q3map2] -light -samples 5 -samplesize 6 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 512 -shade -bounce 2 "[MapFile]"
-----Notes-----
The mapfile is included.
Location files and bot files are missing currently.
// AXIS
Primary Objective: Retrieve the documents.
Capture the forward bunker.
Destroy the main entrance.
Destroy the side wall.
Don't let them construct the guardtower.
Prevent the Allies from establishing a Command Post.
Set up a Command Post.
// ALLIED
Primary Objective: Defend the documents until reinforcements arrive.
Capture the forward bunker.
Do not let the Axis destroy the main entrance.
Defend the side wall.
Construct the guardtower.
Establish a forward Command Post.
Prevent the Axis from fortifying their position with a Command Post.
README
// ====================================================================== // Ice v2 // 10.11.2018 Cedric 'keMoN' E. // http://www.etlegacy.com // ====================================================================== This map is an overhaul of the original Ice map from ET and inspired from the famous RTCW MP map. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay, even in a competitive environment. Please refer to the original_ice_readme.txt for information of the original map author. -----Changelog----- to previous version: • Added antenna to radio transmitter building. • Added missing tracemap. Thank you IR4 and Ensiform for reporting. • Fixed hovering pipes in forward bunker. • Fixed icicles brushes have visible border. Thank you ryven for reporting. • Fixed several caulk leaks. Thank you ryven for reporting. • Fixed missing texture for documents model. Thank you ryven and WutangH for reporting. • Fixed ladder of guardtower not being setstate invisible. Thank you WuTangH for reporting. • Fixed clipping issue on the watertower. Thank you WuTangH for reporting. • Clipped beams in radio transmitter. Thank you ryven for reporting. • Clipped windows in west bunker exit lookout. Thank you ryven for reporting. • Clipped tunnel borders. Thank you ryven for reporting. • Removed spikes from depot wall because they implied an obstacle in the doc-run. Thank you ryven and hatcher for reporting. • Adjusted unnecessary steps potentially screwing up the aim in key-fighting areas. Thank you ryven for reporting. -- Tracks in the bunker. -- Stairs to main entrance. -- Red pipe near Axis north barracks. • Adjusted several boxes to improve the movement around them. Thank you ryven for reporting. • Adjusted tree stuck in pipeline. Thank you ryven and WuTangH for reporting. • Adjusted rocks near Allied south barracks to use snow texture instead of desert rock. • Adjusted walls in the two hididng spots in the bunker to be closer to original Ice. Thank you ryven for reporting. • Adjusted side wall to look pre-damaged. Thank you ryven for reporting. to original: • Improved VO announcements. -- As long as both Main Entrance and Side Wall are active VO is: "defend/destroy entrances". -- As soon as one has been breached VO is: "defend/destroy the side OR main entrance". -- Added VO announcements for active map objectives when joining a team. -- Added VO announcements for the guardtower. • Added base alarm that sounds for 15s when the main entrance gets destroyed. -- Guardtower alarm speaker works dynamically. • Added colour-coded guiding system intended to ease new players into the map. • Added ambient sounds. • Construciton materials have been made in the style of original maps. • Doors have been widened to allow for faster movement. • Visual changes have been made. -----Specs----- Author: [?] Overhaul: kemon Brush count: 12.186 / 7.590 Patch count: 340 / 32 Entity count (total): 1244 / 250 Entity count (ingame): 279 / 249 Compile parameters: [q3map2] -meta -v -mv 1024 -mi 6144 -samplesize 6 "[MapFile]" [q3map2] -vis -saveprt -v "[MapFile]" [q3map2] -light -samples 5 -samplesize 6 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 512 -shade -bounce 2 "[MapFile]" -----Notes----- The mapfile is included. Location files and bot files are missing currently. // AXIS Primary Objective: Retrieve the documents. Capture the forward bunker. Destroy the main entrance. Destroy the side wall. Don't let them construct the guardtower. Prevent the Allies from establishing a Command Post. Set up a Command Post. // ALLIED Primary Objective: Defend the documents until reinforcements arrive. Capture the forward bunker. Do not let the Axis destroy the main entrance. Defend the side wall. Construct the guardtower. Establish a forward Command Post. Prevent the Axis from fortifying their position with a Command Post.
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File Contents
6 files
23.4 MB uncompressed
1 BSP map: etl_ice_v2
Type: wolfmp wolfsw
1 PK3 file
.txt (2)
.png (1)
.jpg (1)
.pk3 (1)
| File | Size |
|---|---|
| /tmp/wf_analyze_GGBp8f | |
| etl_ice_v2.png | 448K |
| etl_ice_v2_cc.jpg | 1.5M |
| original_ice_readme.txt | 568B |
| etl_ice_readme.txt | 4K |
| etl_ice_v2.pk3 | 21.4M |
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[TODO:nl] File Info
- [TODO:nl] Filename
- etl_ice_v2.7z
- [TODO:nl] Size
- 23.06 MB
- [TODO:nl] Map Name
- etl_ice_v2
- [TODO:nl] Game
- ET
- [TODO:nl] Author
- Admin
- [TODO:nl] Downloads
- 12
- [TODO:nl] Uploaded
- 11.02.2026
- [TODO:nl] Category
- Maps
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