Etl bergen v1

Etl bergen v1

// ======================================================================
// Bergen v1
// 02.10.2018 Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================

This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_bergen_readme.txt for information, credits and contacts of the original map.


-----Changelog-----
to original:
• VO announcements have been adapted by Radar.
-- As long as both Main and Side Entrance are active VO is: "defend/destroy entrances"
-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance"
• VO announcements for the Footbridge have been added.
• Alarm now sounds in the entire base when either the Side- or Main Entrance have been breached instead of separated alarms.
• The snapping of the tank at certain view-angles has been fixed
• If the Allies hold both the Forward Bunker flag and the CP, the flag is "temporarily secured" until the CP is lost again.
• The Forward Door (before Transmitter Door 3) is now linked to the generator.
• Spectator limbo cam has been fixed (was inside of terrain).
• Construciton materials have been made in the style of original maps.
• Teleporter and secret room have been removed.
• Axis rear spawn has been restructured to allow for faster exit.
• Plane shooting down the tank has been replaced with a V1 Rocket to create narrative link to V1_Rocket map by FireFly.
• Entity count has been reduced from 568 to 498.
• Structural mesh and VIS blocking have been improved by adjusting vertical differences of the floors.
• Visual changes have been made.


-----Specs-----
Author: Detoeni
Overhaul: kemon
Brush count: 16.780
Entity count (total): 1.454
Entity count (ingame): 498
Compile parameters: [q3map2] -meta -v -mv 1024 -mi 6144 "[MapFile]"
[q3map2] -vis -saveprt -v "[MapFile]"
[q3map2] -light -samples 8 -samplesize 16 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 1024 -shade -bounce 2 -bouncegrid "[MapFile]"


-----Notes-----
The mapfile is included.



AXIS OBJECTIVES
Primary Objective: Stop the Allies from destroying the Transmitter.
Secondary Objective: Prevent the Allies from repairing the Generator.
Secondary Objective: Set up a Command Post inside the submarine pen.
Secondary Objective: Prevent the Allies from gaining a foothold in the Forward Bunker.
Secondary Objective: Prevent the Allies from destroying the Side Entrance.

ALLIED OBJECTIVES
Primary Objective: Destroy the Transmitter.
Secondary Objective: Repair the Generator.
Secondary Objective: Set up a Command Post in the submarine pen to secure the forward bunker.
Secondary Objective: Capture the Forward Bunker.
Secondary Objective: Destroy the Side Entrance.
Udostępnij:

README

// ======================================================================
// Bergen v1
// 02.10.2018 Cedric 'keMoN' E.
// http://www.etlegacy.com
// ======================================================================

This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project.
As part of the ET: Legacy asset creation effort certain maps are being overhauled.
Those maps have been selected for their stable gameplay, even in a competitive environment.
Please refer to the original_bergen_readme.txt for information, credits and contacts of the original map.


-----Changelog-----
to original:
•	VO announcements have been adapted by Radar. 
	-- As long as both Main and Side Entrance are active VO is: "defend/destroy entrances"
	-- As soon as one has been breached VO is: "defend/destroy the side OR main entrance"
•	VO announcements for the Footbridge have been added.
•	Alarm now sounds in the entire base when either the Side- or Main Entrance have been breached instead of separated alarms.
•	The snapping of the tank at certain view-angles has been fixed
•	If the Allies hold both the Forward Bunker flag and the CP, the flag is "temporarily secured" until the CP is lost again.
•	The Forward Door (before Transmitter Door 3) is now linked to the generator.
•	Spectator limbo cam has been fixed (was inside of terrain).
•	Construciton materials have been made in the style of original maps.
•	Teleporter and secret room have been removed.
•	Axis rear spawn has been restructured to allow for faster exit.
•	Plane shooting down the tank has been replaced with a V1 Rocket to create narrative link to V1_Rocket map by FireFly.
•	Entity count has been reduced from 568 to 498.
•	Structural mesh and VIS blocking have been improved by adjusting vertical differences of the floors.
•	Visual changes have been made.


-----Specs-----
Author:					Detoeni
Overhaul:				kemon
Brush count:			16.780
Entity count (total):	1.454
Entity count (ingame):	498
Compile parameters:		[q3map2] -meta -v -mv 1024 -mi 6144 "[MapFile]"
						[q3map2] -vis -saveprt -v "[MapFile]"
						[q3map2] -light -samples 8 -samplesize 16 -v -thresh 0.05 -patchshadows -dirty -dirtdepth 256 -external -lightmapsize 1024 -shade -bounce 2 -bouncegrid "[MapFile]"

						
-----Notes-----
The mapfile is included.



AXIS OBJECTIVES
Primary Objective:		Stop the Allies from destroying the Transmitter.
Secondary Objective:	Prevent the Allies from repairing the Generator.
Secondary Objective:	Set up a Command Post inside the submarine pen.
Secondary Objective:	Prevent the Allies from gaining a foothold in the Forward Bunker.
Secondary Objective:	Prevent the Allies from destroying the Side Entrance.

ALLIED OBJECTIVES
Primary Objective:		Destroy the Transmitter.
Secondary Objective:	Repair the Generator.
Secondary Objective:	Set up a Command Post in the submarine pen to secure the forward bunker.
Secondary Objective:	Capture the Forward Bunker.
Secondary Objective:	Destroy the Side Entrance.

Virus Scan

Clean — No threats detected
Scanned with ClamAV

File Contents

24 files 38.2 MB uncompressed 1 BSP map: etl_bergen_v1 Type: wolfmp wolfsw wolflms 1 PK3 file
.jpg (20) .txt (1) .pk3 (1) .png (1)
File Size
/tmp/wf_analyze_xK9Z3N
1.jpg 952K
10.jpg 978K
11.jpg 857K
12.jpg 1,015K
13.jpg 1,006K
14.jpg 867K
15.jpg 1.2M
16.jpg 1.2M
17.jpg 1.2M
18.jpg 939K
19.jpg 822K
2.jpg 948K
20.jpg 798K
3.jpg 950K
4.jpg 991K
5.jpg 1.0M
6.jpg 1.0M
7.jpg 1.2M
8.jpg 871K
9.jpg 1,007K
etl_bergen_readme.txt 3K
etl_bergen_v1.pk3 18.3M
etl_bergen_v1.png 354K

Komentarze (0)

Logowanie aby dodać komentarz

Informacje o pliku

Nazwa pliku
etl_bergen_v1.7z
Rozmiar
37.47 MB
Nazwa mapy (*.pk3)
etl_bergen_v1
Gra
ET
Autor
Admin
Pliki do pobrania
11
Przesłano (uploadowano)
11.02.2026
Kategoria
Maps

Ocena

0.0 /5
0 rankingi

Szczegółowa ocena

Design 0.0/5 (0)
Gameplay 0.0/5 (0)
Textures 0.0/5 (0)
Performance 0.0/5 (0)
Originality 0.0/5 (0)

Używamy plików cookie, aby zapewnić najlepszą jakość korzystania z naszej strony internetowej. Kontynuując przeglądanie strony, wyrażasz zgodę na używanie przez nas plików cookie. Polityka prywatności.