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Game Server Name Map Gametype Players ▼ Mod Info Country Ping
RtCW 1.4x ECGNetwork.Co 24/7 Beach mp_beach Map Voting 27/64 shrub
Friendly Fire enabled Server runs on Linux
United States 91ms
RtCW 1.0-1.1 AutoMG42 as_stalingrad Last Man Standing 9/32 Dark-MoD v5.1
Antilag enabled Server runs on Linux
Germany 3ms
RtCW 1.0-1.1 = Wv FUN = mk_flooded_town Last Man Standing 5/42 rtcwPub
Bots playing (22) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 7ms
RtCW 1.0-1.1 AvP mp_middle_east Last Man Standing 2/42 rtcwPub
Bots playing (26) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 10ms
RtCW 1.0-1.1 FFA mp_castle Last Man Standing 2/42 rtcwPubJ
Bots playing (12) Friendly Fire enabled Antilag enabled Server runs on Windows
United States 88ms
RtCW 1.4x >SDM< mp_keep Last Man Standing 2/64 omnibot
Server runs on Windows
United States 122ms
RtCW 1.4x A WildWest 1.6 Server wildwest_battlecreek Gametype 10 2/30 WildWest
Friendly Fire enabled Server runs on Linux
United States 88ms
RtCW 1.0-1.1 = WarZone = mp_base Last Man Standing 1/42 rtcwPub
Bots playing (32) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 10ms
RtCW 1.0-1.1 2tFu's|Beach 24/7 mp_beach Last Man Standing 1/42 rtcwPub
Bots playing (19) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 11ms
RtCW 1.0-1.1 W@R mp_castle Last Man Standing 1/32 FFmod
Bots playing (8) Antilag enabled Server runs on Windows
United States 90ms
RtCW 1.4x CALIFORNIA BEACH mp_beach Map Voting 1/32 omnibot
Bots playing (27) Friendly Fire enabled Antilag enabled Server runs on Windows
United States 177ms
RtCW 1.0-1.1 = ChA0S = ktg_rush Last Man Standing 0/42 rtcwPub
Bots playing (28) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 12ms
RtCW 1.0-1.1 Kenny's end Last Man Standing 0 +1/20 -
Bots playing (10) Friendly Fire enabled Antilag enabled Server runs on Windows
United Kingdom 36ms
RtCW 1.0-1.1 = TesT= mp_rocket Last Man Standing 0/42 rtcwPub
Bots playing (22) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 14ms
RtCW 1.0-1.1 |ToaK|Classic Maps Server Mp_tank Last Man Standing 0/64 omnibot
Bots playing (23) Antilag enabled Server runs on Linux
United States 107ms
RtCW 1.4x |ToaK|Depot(24/7) mp_depot Last Man Standing 0/64 omnibot
Bots playing (48) Antilag enabled Server runs on Linux
United States 106ms
RtCW 1.4x SANDBOX mp_beach Map Voting 0/16 omnibot
Bots playing (2) Friendly Fire enabled Antilag enabled Server runs on Windows
United States 147ms
RtCW 1.4x PZ norway Last Man Standing 0/10 FFmod
Bots playing (6) Friendly Fire enabled Antilag enabled Server runs on Windows
United States 105ms
RtCW 1.0-1.1 EastCoast DM mp_base Last Man Standing 0/42 rtcwPubJ
Bots playing (4) Friendly Fire enabled Antilag enabled Server runs on Linux
United States 86ms
RtCW 1.0-1.1 W@R trainyard Team Death Match 0/12 FFmod
Bots playing (6) Antilag enabled Server runs on Windows
United States 92ms
RtCW 1.0-1.1 2tFu's|PlayGround! mp_chateau Last Man Standing 0/42 rtcwPub
Bots playing (28) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 12ms
RtCW 1.0-1.1 2tFu's|SP assault Last Man Standing 0/42 rtcwPub
Bots playing (12) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 14ms
RtCW 1.0-1.1 2tFu's|FUN te_ufo Last Man Standing 0/42 rtcwPub
Bots playing (30) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 12ms
RtCW 1.0-1.1 = Dual OBJ = mp_wizernes Last Man Standing 0/42 rtcwPub
Bots playing (26) Friendly Fire enabled Antilag enabled Server runs on Windows
Germany 10ms

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